TabBar
继承: Control
< CanvasItem
< Node
< Object
A control that provides a horizontal bar with tabs.
描述
A control that provides a horizontal bar with tabs. Similar to TabContainer
but is only in charge of drawing tabs, not interacting with children.
属性
方法
主题属性
信号
active_tab_rearranged ( idx_to: int
)
Emitted when the active tab is rearranged via mouse drag. See drag_to_rearrange_enabled
.
tab_button_pressed ( tab: int
)
Emitted when a tab's right button is pressed. See set_tab_button_icon
.
tab_changed ( tab: int
)
Emitted when switching to another tab.
tab_clicked ( tab: int
)
Emitted when a tab is clicked, even if it is the current tab.
tab_close_pressed ( tab: int
)
Emitted when a tab's close button is pressed.
Note: Tabs are not removed automatically once the close button is pressed, this behavior needs to be programmed manually. For example:
$TabBar.tab_close_pressed.connect($TabBar.remove_tab)
GetNode<TabBar>("TabBar").TabClosePressed += GetNode<TabBar>("TabBar").RemoveTab;
tab_hovered ( tab: int
)
Emitted when a tab is hovered by the mouse.
tab_rmb_clicked ( tab: int
)
Emitted when a tab is right-clicked. select_with_rmb
must be enabled.
tab_selected ( tab: int
)
Emitted when a tab is selected via click, directional input, or script, even if it is the current tab.
枚举
enum AlignmentMode:
AlignmentMode ALIGNMENT_LEFT = 0
Places tabs to the left.
AlignmentMode ALIGNMENT_CENTER = 1
Places tabs in the middle.
AlignmentMode ALIGNMENT_RIGHT = 2
Places tabs to the right.
AlignmentMode ALIGNMENT_MAX = 3
Represents the size of the AlignmentMode enum.
enum CloseButtonDisplayPolicy:
CloseButtonDisplayPolicy CLOSE_BUTTON_SHOW_NEVER = 0
Never show the close buttons.
CloseButtonDisplayPolicy CLOSE_BUTTON_SHOW_ACTIVE_ONLY = 1
Only show the close button on the currently active tab.
CloseButtonDisplayPolicy CLOSE_BUTTON_SHOW_ALWAYS = 2
Show the close button on all tabs.
CloseButtonDisplayPolicy CLOSE_BUTTON_MAX = 3
Represents the size of the CloseButtonDisplayPolicy enum.
属性说明
bool
clip_tabs = true
If true
, tabs overflowing this node's width will be hidden, displaying two navigation buttons instead. Otherwise, this node's minimum size is updated so that all tabs are visible.
int
current_tab = -1
The index of the current selected tab. A value of -1
means that no tab is selected and can only be set when deselect_enabled
is true
or if all tabs are hidden or disabled.
bool
deselect_enabled = false
If true
, all tabs can be deselected so that no tab is selected. Click on the current tab to deselect it.
bool
drag_to_rearrange_enabled = false
If true
, tabs can be rearranged with mouse drag.
int
max_tab_width = 0
Sets the maximum width which all tabs should be limited to. Unlimited if set to 0
.
bool
scroll_to_selected = true
If true
, the tab offset will be changed to keep the currently selected tab visible.
bool
scrolling_enabled = true
if true
, the mouse's scroll wheel can be used to navigate the scroll view.
bool
select_with_rmb = false
If true
, enables selecting a tab with the right mouse button.
AlignmentMode tab_alignment = 0
void
set_tab_alignment ( value: AlignmentMode )- AlignmentMode get_tab_alignment ( )
Sets the position at which tabs will be placed. See AlignmentMode for details.
CloseButtonDisplayPolicy tab_close_display_policy = 0
void
set_tab_close_display_policy ( value: CloseButtonDisplayPolicy )- CloseButtonDisplayPolicy get_tab_close_display_policy ( )
Sets when the close button will appear on the tabs. See CloseButtonDisplayPolicy for details.
int
tab_count = 0
The number of tabs currently in the bar.
int
tabs_rearrange_group = -1
TabBar s with the same rearrange group ID will allow dragging the tabs between them. Enable drag with drag_to_rearrange_enabled
.
Setting this to -1
will disable rearranging between TabBar s.
方法说明
void
add_tab ( title: String
= "", icon: Texture2D
= null )
Adds a new tab.
void
clear_tabs ( )
Clears all tabs.
void
ensure_tab_visible ( idx: int
)
Moves the scroll view to make the tab visible.
bool
get_offset_buttons_visible ( ) const1
Returns true
if the offset buttons (the ones that appear when there's not enough space for all tabs) are visible.
int
get_previous_tab ( ) const1
Returns the previously active tab index.
Texture2D
get_tab_button_icon ( tab_idx: int
) const1
Returns the icon for the right button of the tab at index tab_idx
or null
if the right button has no icon.
Texture2D
get_tab_icon ( tab_idx: int
) const1
Returns the icon for the tab at index tab_idx
or null
if the tab has no icon.
int
get_tab_icon_max_width ( tab_idx: int
) const1
Returns the maximum allowed width of the icon for the tab at index tab_idx
.
int
get_tab_idx_at_point ( point: Vector2
) const1
Returns the index of the tab at local coordinates point
. Returns -1
if the point is outside the control boundaries or if there's no tab at the queried position.
String
get_tab_language ( tab_idx: int
) const1
Returns tab title language code.
Variant
get_tab_metadata ( tab_idx: int
) const1
Returns the metadata value set to the tab at index tab_idx
using set_tab_metadata
. If no metadata was previously set, returns null
by default.
Returns the number of hidden tabs offsetted to the left.
Rect2
get_tab_rect ( tab_idx: int
) const1
Returns tab Rect2
with local position and size.
TextDirection get_tab_text_direction ( tab_idx: int
) const1
Returns tab title text base writing direction.
String
get_tab_title ( tab_idx: int
) const1
Returns the title of the tab at index tab_idx
.
String
get_tab_tooltip ( tab_idx: int
) const1
Returns the tooltip text of the tab at index tab_idx
.
bool
is_tab_disabled ( tab_idx: int
) const1
Returns true
if the tab at index tab_idx
is disabled.
bool
is_tab_hidden ( tab_idx: int
) const1
Returns true
if the tab at index tab_idx
is hidden.
void
move_tab ( from: int
, to: int
)
Moves a tab from from
to to
.
void
remove_tab ( tab_idx: int
)
Removes the tab at index tab_idx
.
bool
select_next_available ( )
Selects the first available tab with greater index than the currently selected. Returns true
if tab selection changed.
bool
select_previous_available ( )
Selects the first available tab with lower index than the currently selected. Returns true
if tab selection changed.
void
set_tab_button_icon ( tab_idx: int
, icon: Texture2D
)
Sets an icon
for the button of the tab at index tab_idx
(located to the right, before the close button), making it visible and clickable (See tab_button_pressed
). Giving it a null
value will hide the button.
void
set_tab_disabled ( tab_idx: int
, disabled: bool
)
If disabled
is true
, disables the tab at index tab_idx
, making it non-interactable.
void
set_tab_hidden ( tab_idx: int
, hidden: bool
)
If hidden
is true
, hides the tab at index tab_idx
, making it disappear from the tab area.
void
set_tab_icon ( tab_idx: int
, icon: Texture2D
)
Sets an icon
for the tab at index tab_idx
.
void
set_tab_icon_max_width ( tab_idx: int
, width: int
)
Sets the maximum allowed width of the icon for the tab at index tab_idx
. This limit is applied on top of the default size of the icon and on top of icon_max_width
. The height is adjusted according to the icon's ratio.
void
set_tab_language ( tab_idx: int
, language: String
)
Sets language code of tab title used for line-breaking and text shaping algorithms, if left empty current locale is used instead.
void
set_tab_metadata ( tab_idx: int
, metadata: Variant
)
Sets the metadata value for the tab at index tab_idx
, which can be retrieved later using get_tab_metadata
.
void
set_tab_text_direction ( tab_idx: int
, direction: TextDirection )
Sets tab title base writing direction.
void
set_tab_title ( tab_idx: int
, title: String
)
Sets a title
for the tab at index tab_idx
.
void
set_tab_tooltip ( tab_idx: int
, tooltip: String
)
Sets a tooltip
for tab at index tab_idx
.
Note: By default, if the tooltip
is empty and the tab text is truncated (not all characters fit into the tab), the title will be displayed as a tooltip. To hide the tooltip, assign " "
as the tooltip
text.
主题属性说明
Color
drop_mark_color = Color(1, 1, 1, 1)
Modulation color for the drop_mark
icon.
Color
font_disabled_color = Color(0.875, 0.875, 0.875, 0.5)
Font color of disabled tabs.
Color
font_hovered_color = Color(0.95, 0.95, 0.95, 1)
Font color of the currently hovered tab. Does not apply to the selected tab.
Color
font_outline_color = Color(0, 0, 0, 1)
The tint of text outline of the tab name.
Color
font_selected_color = Color(0.95, 0.95, 0.95, 1)
Font color of the currently selected tab.
Color
font_unselected_color = Color(0.7, 0.7, 0.7, 1)
Font color of the other, unselected tabs.
int
h_separation = 4
The horizontal separation between the elements inside tabs.
int
icon_max_width = 0
The maximum allowed width of the tab's icon. This limit is applied on top of the default size of the icon, but before the value set with set_tab_icon_max_width
. The height is adjusted according to the icon's ratio.
int
outline_size = 0
The size of the tab text outline.
Note: If using a font with FontFile.multichannel_signed_distance_field
enabled, its FontFile.msdf_pixel_range
must be set to at least twice the value of outline_size
for outline rendering to look correct. Otherwise, the outline may appear to be cut off earlier than intended.
Font
font
The font used to draw tab names.
int
font_size
Font size of the tab names.
Texture2D
close
The icon for the close button (see tab_close_display_policy
).
Texture2D
decrement
Icon for the left arrow button that appears when there are too many tabs to fit in the container width. When the button is disabled (i.e. the first tab is visible), it appears semi-transparent.
Texture2D
decrement_highlight
Icon for the left arrow button that appears when there are too many tabs to fit in the container width. Used when the button is being hovered with the cursor.
Texture2D
drop_mark
Icon shown to indicate where a dragged tab is gonna be dropped (see drag_to_rearrange_enabled
).
Texture2D
increment
Icon for the right arrow button that appears when there are too many tabs to fit in the container width. When the button is disabled (i.e. the last tab is visible) it appears semi-transparent.
Texture2D
increment_highlight
Icon for the right arrow button that appears when there are too many tabs to fit in the container width. Used when the button is being hovered with the cursor.
StyleBox
button_highlight
Background of the tab and close buttons when they're being hovered with the cursor.
StyleBox
button_pressed
Background of the tab and close buttons when it's being pressed.
StyleBox
tab_disabled
The style of disabled tabs.
StyleBox
tab_focus
StyleBox
used when the TabBar is focused. The tab_focus
StyleBox
is displayed over the base StyleBox
of the selected tab, so a partially transparent StyleBox
should be used to ensure the base StyleBox
remains visible. A StyleBox
that represents an outline or an underline works well for this purpose. To disable the focus visual effect, assign a StyleBoxEmpty
resource. Note that disabling the focus visual effect will harm keyboard/controller navigation usability, so this is not recommended for accessibility reasons.
StyleBox
tab_hovered
The style of the currently hovered tab. Does not apply to the selected tab.
Note: This style will be drawn with the same width as tab_unselected
at minimum.
StyleBox
tab_selected
The style of the currently selected tab.
StyleBox
tab_unselected
The style of the other, unselected tabs.
本方法通常需要用户覆盖才能生效。
本方法无副作用,不会修改该实例的任何成员变量。
本方法除了能接受在此处描述的参数外,还能够继续接受任意数量的参数。
本方法用于构造某个类型。
调用本方法无需实例,可直接使用类名进行调用。
本方法描述的是使用本类型作为左操作数的有效运算符。
这个值是由下列位标志构成位掩码的整数。
无返回值。