AudioEffectChorus
继承: AudioEffect
< Resource
< RefCounted
< Object
Adds a chorus audio effect.
描述
Adds a chorus audio effect. The effect applies a filter with voices to duplicate the audio source and manipulate it through the filter.
属性
方法
float | get_voice_cutoff_hz ( voice_idx: int ) const1 |
float | get_voice_delay_ms ( voice_idx: int ) const1 |
float | get_voice_depth_ms ( voice_idx: int ) const1 |
float | get_voice_level_db ( voice_idx: int ) const1 |
float | get_voice_pan ( voice_idx: int ) const1 |
float | get_voice_rate_hz ( voice_idx: int ) const1 |
void | set_voice_cutoff_hz ( voice_idx: int , cutoff_hz: float ) |
void | set_voice_delay_ms ( voice_idx: int , delay_ms: float ) |
void | set_voice_depth_ms ( voice_idx: int , depth_ms: float ) |
void | set_voice_level_db ( voice_idx: int , level_db: float ) |
void | set_voice_pan ( voice_idx: int , pan: float ) |
void | set_voice_rate_hz ( voice_idx: int , rate_hz: float ) |
属性说明
float
dry = 1.0
The effect's raw signal.
float
voice/1/cutoff_hz = 8000.0
void
set_voice_cutoff_hz ( voice_idx:int
, cutoff_hz:float
)float
get_voice_cutoff_hz ( voice_idx:int
) const1
The voice's cutoff frequency.
float
voice/1/delay_ms = 15.0
void
set_voice_delay_ms ( voice_idx:int
, delay_ms:float
)float
get_voice_delay_ms ( voice_idx:int
) const1
The voice's signal delay.
float
voice/1/depth_ms = 2.0
void
set_voice_depth_ms ( voice_idx:int
, depth_ms:float
)float
get_voice_depth_ms ( voice_idx:int
) const1
The voice filter's depth.
float
voice/1/level_db = 0.0
void
set_voice_level_db ( voice_idx:int
, level_db:float
)float
get_voice_level_db ( voice_idx:int
) const1
The voice's volume.
float
voice/1/pan = -0.5
The voice's pan level.
float
voice/1/rate_hz = 0.8
void
set_voice_rate_hz ( voice_idx:int
, rate_hz:float
)float
get_voice_rate_hz ( voice_idx:int
) const1
The voice's filter rate.
float
voice/2/cutoff_hz = 8000.0
void
set_voice_cutoff_hz ( voice_idx:int
, cutoff_hz:float
)float
get_voice_cutoff_hz ( voice_idx:int
) const1
The voice's cutoff frequency.
float
voice/2/delay_ms = 20.0
void
set_voice_delay_ms ( voice_idx:int
, delay_ms:float
)float
get_voice_delay_ms ( voice_idx:int
) const1
The voice's signal delay.
float
voice/2/depth_ms = 3.0
void
set_voice_depth_ms ( voice_idx:int
, depth_ms:float
)float
get_voice_depth_ms ( voice_idx:int
) const1
The voice filter's depth.
float
voice/2/level_db = 0.0
void
set_voice_level_db ( voice_idx:int
, level_db:float
)float
get_voice_level_db ( voice_idx:int
) const1
The voice's volume.
float
voice/2/pan = 0.5
The voice's pan level.
float
voice/2/rate_hz = 1.2
void
set_voice_rate_hz ( voice_idx:int
, rate_hz:float
)float
get_voice_rate_hz ( voice_idx:int
) const1
The voice's filter rate.
float
voice/3/cutoff_hz
void
set_voice_cutoff_hz ( voice_idx:int
, cutoff_hz:float
)float
get_voice_cutoff_hz ( voice_idx:int
) const1
The voice's cutoff frequency.
float
voice/3/delay_ms
void
set_voice_delay_ms ( voice_idx:int
, delay_ms:float
)float
get_voice_delay_ms ( voice_idx:int
) const1
The voice's signal delay.
float
voice/3/depth_ms
void
set_voice_depth_ms ( voice_idx:int
, depth_ms:float
)float
get_voice_depth_ms ( voice_idx:int
) const1
The voice filter's depth.
float
voice/3/level_db
void
set_voice_level_db ( voice_idx:int
, level_db:float
)float
get_voice_level_db ( voice_idx:int
) const1
The voice's volume.
float
voice/3/pan
The voice's pan level.
float
voice/3/rate_hz
void
set_voice_rate_hz ( voice_idx:int
, rate_hz:float
)float
get_voice_rate_hz ( voice_idx:int
) const1
The voice's filter rate.
float
voice/4/cutoff_hz
void
set_voice_cutoff_hz ( voice_idx:int
, cutoff_hz:float
)float
get_voice_cutoff_hz ( voice_idx:int
) const1
The voice's cutoff frequency.
float
voice/4/delay_ms
void
set_voice_delay_ms ( voice_idx:int
, delay_ms:float
)float
get_voice_delay_ms ( voice_idx:int
) const1
The voice's signal delay.
float
voice/4/depth_ms
void
set_voice_depth_ms ( voice_idx:int
, depth_ms:float
)float
get_voice_depth_ms ( voice_idx:int
) const1
The voice filter's depth.
float
voice/4/level_db
void
set_voice_level_db ( voice_idx:int
, level_db:float
)float
get_voice_level_db ( voice_idx:int
) const1
The voice's volume.
float
voice/4/pan
The voice's pan level.
float
voice/4/rate_hz
void
set_voice_rate_hz ( voice_idx:int
, rate_hz:float
)float
get_voice_rate_hz ( voice_idx:int
) const1
The voice's filter rate.
int
voice_count = 2
The number of voices in the effect.
float
wet = 0.5
The effect's processed signal.
方法说明
float
get_voice_cutoff_hz ( voice_idx: int
) const1
该方法目前没有描述,请帮我们\ :ref:贡献一个 <doc_updating_the_class_reference>
\ 吧!
float
get_voice_delay_ms ( voice_idx: int
) const1
该方法目前没有描述,请帮我们\ :ref:贡献一个 <doc_updating_the_class_reference>
\ 吧!
float
get_voice_depth_ms ( voice_idx: int
) const1
该方法目前没有描述,请帮我们\ :ref:贡献一个 <doc_updating_the_class_reference>
\ 吧!
float
get_voice_level_db ( voice_idx: int
) const1
该方法目前没有描述,请帮我们\ :ref:贡献一个 <doc_updating_the_class_reference>
\ 吧!
float
get_voice_pan ( voice_idx: int
) const1
该方法目前没有描述,请帮我们\ :ref:贡献一个 <doc_updating_the_class_reference>
\ 吧!
float
get_voice_rate_hz ( voice_idx: int
) const1
该方法目前没有描述,请帮我们\ :ref:贡献一个 <doc_updating_the_class_reference>
\ 吧!
void
set_voice_cutoff_hz ( voice_idx: int
, cutoff_hz: float
)
该方法目前没有描述,请帮我们\ :ref:贡献一个 <doc_updating_the_class_reference>
\ 吧!
void
set_voice_delay_ms ( voice_idx: int
, delay_ms: float
)
该方法目前没有描述,请帮我们\ :ref:贡献一个 <doc_updating_the_class_reference>
\ 吧!
void
set_voice_depth_ms ( voice_idx: int
, depth_ms: float
)
该方法目前没有描述,请帮我们\ :ref:贡献一个 <doc_updating_the_class_reference>
\ 吧!
void
set_voice_level_db ( voice_idx: int
, level_db: float
)
该方法目前没有描述,请帮我们\ :ref:贡献一个 <doc_updating_the_class_reference>
\ 吧!
void
set_voice_pan ( voice_idx: int
, pan: float
)
该方法目前没有描述,请帮我们\ :ref:贡献一个 <doc_updating_the_class_reference>
\ 吧!
void
set_voice_rate_hz ( voice_idx: int
, rate_hz: float
)
该方法目前没有描述,请帮我们\ :ref:贡献一个 <doc_updating_the_class_reference>
\ 吧!
本方法通常需要用户覆盖才能生效。
本方法无副作用,不会修改该实例的任何成员变量。
本方法除了能接受在此处描述的参数外,还能够继续接受任意数量的参数。
本方法用于构造某个类型。
调用本方法无需实例,可直接使用类名进行调用。
本方法描述的是使用本类型作为左操作数的有效运算符。
这个值是由下列位标志构成位掩码的整数。
无返回值。