AudioEffectPhaser
继承: AudioEffect
< Resource
< RefCounted
< Object
Adds a phaser audio effect to an audio bus.
Combines the original signal with a copy that is slightly out of phase with the original.
描述
Combines phase-shifted signals with the original signal. The movement of the phase-shifted signals is controlled using a low-frequency oscillator.
属性
属性说明
float
depth = 1.0
Governs how high the filter frequencies sweep. Low value will primarily affect bass frequencies. High value can sweep high into the treble. Value can range from 0.1 to 4.
float
feedback = 0.7
Output percent of modified sound. Value can range from 0.1 to 0.9.
float
range_max_hz = 1600.0
Determines the maximum frequency affected by the LFO modulations, in Hz. Value can range from 10 to 10000.
float
range_min_hz = 440.0
Determines the minimum frequency affected by the LFO modulations, in Hz. Value can range from 10 to 10000.
float
rate_hz = 0.5
Adjusts the rate in Hz at which the effect sweeps up and down across the frequency range.
本方法通常需要用户覆盖才能生效。
本方法无副作用,不会修改该实例的任何成员变量。
本方法除了能接受在此处描述的参数外,还能够继续接受任意数量的参数。
本方法用于构造某个类型。
调用本方法无需实例,可直接使用类名进行调用。
本方法描述的是使用本类型作为左操作数的有效运算符。
这个值是由下列位标志构成位掩码的整数。
无返回值。