InputEventMouse

继承: InputEventWithModifiers < InputEventFromWindow < InputEvent < Resource < RefCounted < Object

派生: InputEventMouseButton, InputEventMouseMotion

Base input event type for mouse events.

描述

Stores general information about mouse events.

属性


属性说明

MouseButtonMask button_mask = 0

The mouse button mask identifier, one of or a bitwise combination of the MouseButton button masks.


Vector2 global_position = Vector2(0, 0)

  • void set_global_position ( value: Vector2 )
  • Vector2 get_global_position ( )

When received in Node._input or Node._unhandled_input, returns the mouse's position in the root Viewport using the coordinate system of the root Viewport.

When received in Control._gui_input, returns the mouse's position in the CanvasLayer that the Control is in using the coordinate system of the CanvasLayer.


Vector2 position = Vector2(0, 0)

When received in Node._input or Node._unhandled_input, returns the mouse's position in the Viewport this Node is in using the coordinate system of this Viewport.

When received in Control._gui_input, returns the mouse's position in the Control using the local coordinate system of the Control.

1

本方法通常需要用户覆盖才能生效。

2

本方法无副作用,不会修改该实例的任何成员变量。

3

本方法除了能接受在此处描述的参数外,还能够继续接受任意数量的参数。

4

本方法用于构造某个类型。

5

调用本方法无需实例,可直接使用类名进行调用。

6

本方法描述的是使用本类型作为左操作数的有效运算符。

7

这个值是由下列位标志构成位掩码的整数。

8

无返回值。