AnimationNodeTimeSeek

继承: AnimationNode < Resource < RefCounted < Object

A time-seeking animation node used in AnimationTree.

描述

This animation node can be used to cause a seek command to happen to any sub-children of the animation graph. Use to play an Animation from the start or a certain playback position inside the AnimationNodeBlendTree.

After setting the time and changing the animation playback, the time seek node automatically goes into sleep mode on the next process frame by setting its seek_request value to -1.0.


    # Play child animation from the start.
    animation_tree.set("parameters/TimeSeek/seek_request", 0.0)
    # Alternative syntax (same result as above).
    animation_tree["parameters/TimeSeek/seek_request"] = 0.0
    
    # Play child animation from 12 second timestamp.
    animation_tree.set("parameters/TimeSeek/seek_request", 12.0)
    # Alternative syntax (same result as above).
    animation_tree["parameters/TimeSeek/seek_request"] = 12.0

    // Play child animation from the start.
    animationTree.Set("parameters/TimeSeek/seek_request", 0.0);
    
    // Play child animation from 12 second timestamp.
    animationTree.Set("parameters/TimeSeek/seek_request", 12.0);
1

本方法通常需要用户覆盖才能生效。

2

本方法无副作用,不会修改该实例的任何成员变量。

3

本方法除了能接受在此处描述的参数外,还能够继续接受任意数量的参数。

4

本方法用于构造某个类型。

5

调用本方法无需实例,可直接使用类名进行调用。

6

本方法描述的是使用本类型作为左操作数的有效运算符。

7

这个值是由下列位标志构成位掩码的整数。

8

无返回值。