AnimationNodeTimeSeek
继承: AnimationNode
< Resource
< RefCounted
< Object
A time-seeking animation node used in AnimationTree
.
描述
This animation node can be used to cause a seek command to happen to any sub-children of the animation graph. Use to play an Animation
from the start or a certain playback position inside the AnimationNodeBlendTree
.
After setting the time and changing the animation playback, the time seek node automatically goes into sleep mode on the next process frame by setting its seek_request
value to -1.0
.
# Play child animation from the start.
animation_tree.set("parameters/TimeSeek/seek_request", 0.0)
# Alternative syntax (same result as above).
animation_tree["parameters/TimeSeek/seek_request"] = 0.0
# Play child animation from 12 second timestamp.
animation_tree.set("parameters/TimeSeek/seek_request", 12.0)
# Alternative syntax (same result as above).
animation_tree["parameters/TimeSeek/seek_request"] = 12.0
// Play child animation from the start.
animationTree.Set("parameters/TimeSeek/seek_request", 0.0);
// Play child animation from 12 second timestamp.
animationTree.Set("parameters/TimeSeek/seek_request", 12.0);
1
本方法通常需要用户覆盖才能生效。
2
本方法无副作用,不会修改该实例的任何成员变量。
3
本方法除了能接受在此处描述的参数外,还能够继续接受任意数量的参数。
4
本方法用于构造某个类型。
5
调用本方法无需实例,可直接使用类名进行调用。
6
本方法描述的是使用本类型作为左操作数的有效运算符。
7
这个值是由下列位标志构成位掩码的整数。
8
无返回值。