AudioStreamSynchronized
继承: AudioStream
< Resource
< RefCounted
< Object
Stream that can be fitted with sub-streams, which will be played in-sync.
描述
This is a stream that can be fitted with sub-streams, which will be played in-sync. The streams being at exactly the same time when play is pressed, and will end when the last of them ends. If one of the sub-streams loops, then playback will continue.
属性
方法
AudioStream | get_sync_stream ( stream_index: int ) const1 |
float | get_sync_stream_volume ( stream_index: int ) const1 |
void | set_sync_stream ( stream_index: int , audio_stream: AudioStream ) |
void | set_sync_stream_volume ( stream_index: int , volume_db: float ) |
常量
MAX_STREAMS = 32
Maximum amount of streams that can be synchronized.
属性说明
int
stream_count = 0
Set the total amount of streams that will be played back synchronized.
方法说明
AudioStream
get_sync_stream ( stream_index: int
) const1
Get one of the synchronized streams, by index.
float
get_sync_stream_volume ( stream_index: int
) const1
Get the volume of one of the synchronized streams, by index.
void
set_sync_stream ( stream_index: int
, audio_stream: AudioStream
)
Set one of the synchronized streams, by index.
void
set_sync_stream_volume ( stream_index: int
, volume_db: float
)
Set the volume of one of the synchronized streams, by index.
本方法通常需要用户覆盖才能生效。
本方法无副作用,不会修改该实例的任何成员变量。
本方法除了能接受在此处描述的参数外,还能够继续接受任意数量的参数。
本方法用于构造某个类型。
调用本方法无需实例,可直接使用类名进行调用。
本方法描述的是使用本类型作为左操作数的有效运算符。
这个值是由下列位标志构成位掩码的整数。
无返回值。