ColorPicker
继承: VBoxContainer
< BoxContainer
< Container
< Control
< CanvasItem
< Node
< Object
A widget that provides an interface for selecting or modifying a color.
描述
A widget that provides an interface for selecting or modifying a color. It can optionally provide functionalities like a color sampler (eyedropper), color modes, and presets.
Note: This control is the color picker widget itself. You can use a ColorPickerButton
instead if you need a button that brings up a ColorPicker in a popup.
属性
方法
void | add_preset ( color: Color ) |
void | add_recent_preset ( color: Color ) |
void | erase_preset ( color: Color ) |
void | erase_recent_preset ( color: Color ) |
PackedColorArray | get_presets ( ) const1 |
PackedColorArray | get_recent_presets ( ) const1 |
主题属性
信号
color_changed ( color: Color
)
Emitted when the color is changed.
preset_added ( color: Color
)
Emitted when a preset is added.
preset_removed ( color: Color
)
Emitted when a preset is removed.
枚举
enum ColorModeType:
ColorModeType MODE_RGB = 0
Allows editing the color with Red/Green/Blue sliders.
ColorModeType MODE_HSV = 1
Allows editing the color with Hue/Saturation/Value sliders.
ColorModeType MODE_RAW = 2
Allows the color R, G, B component values to go beyond 1.0, which can be used for certain special operations that require it (like tinting without darkening or rendering sprites in HDR).
ColorModeType MODE_OKHSL = 3
Allows editing the color with Hue/Saturation/Lightness sliders.
OKHSL is a new color space similar to HSL but that better match perception by leveraging the Oklab color space which is designed to be simple to use, while doing a good job at predicting perceived lightness, chroma and hue.
enum PickerShapeType:
PickerShapeType SHAPE_HSV_RECTANGLE = 0
HSV Color Model rectangle color space.
PickerShapeType SHAPE_HSV_WHEEL = 1
HSV Color Model rectangle color space with a wheel.
PickerShapeType SHAPE_VHS_CIRCLE = 2
HSV Color Model circle color space. Use Saturation as a radius.
PickerShapeType SHAPE_OKHSL_CIRCLE = 3
HSL OK Color Model circle color space.
PickerShapeType SHAPE_NONE = 4
The color space shape and the shape select button are hidden. Can't be selected from the shapes popup.
属性说明
bool
can_add_swatches = true
If true
, it's possible to add presets under Swatches. If false
, the button to add presets is disabled.
Color
color = Color(1, 1, 1, 1)
The currently selected color.
ColorModeType color_mode = 0
void
set_color_mode ( value: ColorModeType )- ColorModeType get_color_mode ( )
The currently selected color mode. See ColorModeType.
bool
color_modes_visible = true
If true
, the color mode buttons are visible.
bool
deferred_mode = false
If true
, the color will apply only after the user releases the mouse button, otherwise it will apply immediately even in mouse motion event (which can cause performance issues).
bool
edit_alpha = true
If true
, shows an alpha channel slider (opacity).
bool
hex_visible = true
If true
, the hex color code input field is visible.
PickerShapeType picker_shape = 0
void
set_picker_shape ( value: PickerShapeType )- PickerShapeType get_picker_shape ( )
The shape of the color space view. See PickerShapeType.
bool
presets_visible = true
If true
, the Swatches and Recent Colors presets are visible.
bool
sampler_visible = true
If true
, the color sampler and color preview are visible.
bool
sliders_visible = true
If true
, the color sliders are visible.
方法说明
void
add_preset ( color: Color
)
Adds the given color to a list of color presets. The presets are displayed in the color picker and the user will be able to select them.
Note: The presets list is only for this color picker.
void
add_recent_preset ( color: Color
)
Adds the given color to a list of color recent presets so that it can be picked later. Recent presets are the colors that were picked recently, a new preset is automatically created and added to recent presets when you pick a new color.
Note: The recent presets list is only for this color picker.
void
erase_preset ( color: Color
)
Removes the given color from the list of color presets of this color picker.
void
erase_recent_preset ( color: Color
)
Removes the given color from the list of color recent presets of this color picker.
PackedColorArray
get_presets ( ) const1
Returns the list of colors in the presets of the color picker.
PackedColorArray
get_recent_presets ( ) const1
Returns the list of colors in the recent presets of the color picker.
主题属性说明
int
center_slider_grabbers = 1
Overrides the Slider.center_grabber
theme property of the sliders.
int
h_width = 30
The width of the hue selection slider.
int
label_width = 10
The minimum width of the color labels next to sliders.
int
margin = 4
The margin around the ColorPicker.
int
sv_height = 256
The height of the saturation-value selection box.
int
sv_width = 256
The width of the saturation-value selection box.
Texture2D
add_preset
The icon for the "Add Preset" button.
Texture2D
bar_arrow
The texture for the arrow grabber.
Texture2D
color_hue
Custom texture for the hue selection slider on the right.
Texture2D
color_okhsl_hue
Custom texture for the H slider in the OKHSL color mode.
Texture2D
expanded_arrow
The icon for color preset drop down menu when expanded.
Texture2D
folded_arrow
The icon for color preset drop down menu when folded.
Texture2D
overbright_indicator
The indicator used to signalize that the color value is outside the 0-1 range.
Texture2D
picker_cursor
The image displayed over the color box/circle (depending on the picker_shape
), marking the currently selected color.
Texture2D
sample_bg
Background panel for the color preview box (visible when the color is translucent).
Texture2D
sample_revert
The icon for the revert button (visible on the middle of the "old" color when it differs from the currently selected color). This icon is modulated with a dark color if the "old" color is bright enough, so the icon should be bright to ensure visibility in both scenarios.
Texture2D
screen_picker
The icon for the screen color picker button.
Texture2D
shape_circle
The icon for circular picker shapes.
Texture2D
shape_rect
The icon for rectangular picker shapes.
Texture2D
shape_rect_wheel
The icon for rectangular wheel picker shapes.
本方法通常需要用户覆盖才能生效。
本方法无副作用,不会修改该实例的任何成员变量。
本方法除了能接受在此处描述的参数外,还能够继续接受任意数量的参数。
本方法用于构造某个类型。
调用本方法无需实例,可直接使用类名进行调用。
本方法描述的是使用本类型作为左操作数的有效运算符。
这个值是由下列位标志构成位掩码的整数。
无返回值。