RID

A handle for a Resource's unique identifier.

描述

The RID Variant type is used to access a low-level resource by its unique ID. RIDs are opaque, which means they do not grant access to the resource by themselves. They are used by the low-level server classes, such as DisplayServer, RenderingServer, TextServer, etc.

A low-level resource may correspond to a high-level Resource, such as Texture or Mesh.

Note: RIDs are only useful during the current session. It won't correspond to a similar resource if sent over a network, or loaded from a file at a later time.

通过 C# 使用该 API 时会有显著不同,详见 :ref:doc_c_sharp_differences\ 。

构造函数

RIDRID ( )
RIDRID ( from: RID )

方法

intget_id ( ) const1
boolis_valid ( ) const1

运算符

booloperator != ( right: RID )
booloperator < ( right: RID )
booloperator <= ( right: RID )
booloperator == ( right: RID )
booloperator > ( right: RID )
booloperator >= ( right: RID )

构造函数说明

RID RID ( )

Constructs an empty RID with the invalid ID 0.


RID RID ( from: RID )

Constructs a RID as a copy of the given RID.


方法说明

int get_id ( ) const1

Returns the ID of the referenced low-level resource.


bool is_valid ( ) const1

Returns true if the RID is not 0.


运算符说明

bool operator != ( right: RID )

Returns true if the RID s are not equal.


bool operator < ( right: RID )

Returns true if the RID's ID is less than right's ID.


bool operator <= ( right: RID )

Returns true if the RID's ID is less than or equal to right's ID.


bool operator == ( right: RID )

Returns true if both RID s are equal, which means they both refer to the same low-level resource.


bool operator > ( right: RID )

Returns true if the RID's ID is greater than right's ID.


bool operator >= ( right: RID )

Returns true if the RID's ID is greater than or equal to right's ID.

2

本方法通常需要用户覆盖才能生效。

1

本方法无副作用,不会修改该实例的任何成员变量。

3

本方法除了能接受在此处描述的参数外,还能够继续接受任意数量的参数。

4

本方法用于构造某个类型。

5

调用本方法无需实例,可直接使用类名进行调用。

6

本方法描述的是使用本类型作为左操作数的有效运算符。

7

这个值是由下列位标志构成位掩码的整数。

8

无返回值。