AudioStreamOggVorbis
继承: AudioStream
< Resource
< RefCounted
< Object
A class representing an Ogg Vorbis audio stream.
描述
The AudioStreamOggVorbis class is a specialized AudioStream
for handling Ogg Vorbis file formats. It offers functionality for loading and playing back Ogg Vorbis files, as well as managing looping and other playback properties. This class is part of the audio stream system, which also supports WAV files through the AudioStreamWAV
class.
属性
方法
AudioStreamOggVorbis | load_from_buffer ( buffer: PackedByteArray ) static1 |
AudioStreamOggVorbis | load_from_file ( path: String ) static1 |
属性说明
int
bar_beats = 4
该属性目前没有描述,请帮我们\ :ref:贡献一个 <doc_updating_the_class_reference>
\ 吧!
int
beat_count = 0
该属性目前没有描述,请帮我们\ :ref:贡献一个 <doc_updating_the_class_reference>
\ 吧!
float
bpm = 0.0
该属性目前没有描述,请帮我们\ :ref:贡献一个 <doc_updating_the_class_reference>
\ 吧!
bool
loop = false
If true
, the audio will play again from the specified loop_offset
once it is done playing. Useful for ambient sounds and background music.
float
loop_offset = 0.0
Time in seconds at which the stream starts after being looped.
OggPacketSequence
packet_sequence
void
set_packet_sequence ( value:OggPacketSequence
)OggPacketSequence
get_packet_sequence ( )
Contains the raw Ogg data for this stream.
方法说明
AudioStreamOggVorbis
load_from_buffer ( buffer: PackedByteArray
) static1
Creates a new AudioStreamOggVorbis instance from the given buffer. The buffer must contain Ogg Vorbis data.
AudioStreamOggVorbis
load_from_file ( path: String
) static1
Creates a new AudioStreamOggVorbis instance from the given file path. The file must be in Ogg Vorbis format.
本方法通常需要用户覆盖才能生效。
本方法无副作用,不会修改该实例的任何成员变量。
本方法除了能接受在此处描述的参数外,还能够继续接受任意数量的参数。
本方法用于构造某个类型。
调用本方法无需实例,可直接使用类名进行调用。
本方法描述的是使用本类型作为左操作数的有效运算符。
这个值是由下列位标志构成位掩码的整数。
无返回值。