RDTextureView
继承: RefCounted
< Object
Texture view (used by RenderingDevice
).
描述
This object is used by RenderingDevice
.
属性
DataFormat | format_override |
TextureSwizzle | swizzle_a |
TextureSwizzle | swizzle_b |
TextureSwizzle | swizzle_g |
TextureSwizzle | swizzle_r |
属性说明
DataFormat format_override = 218
void
set_format_override ( value: DataFormat )- DataFormat get_format_override ( )
Optional override for the data format to return sampled values in. The default value of RenderingDevice.DATA_FORMAT_MAX
does not override the format.
TextureSwizzle swizzle_a = 6
void
set_swizzle_a ( value: TextureSwizzle )- TextureSwizzle get_swizzle_a ( )
The channel to sample when sampling the alpha channel.
TextureSwizzle swizzle_b = 5
void
set_swizzle_b ( value: TextureSwizzle )- TextureSwizzle get_swizzle_b ( )
The channel to sample when sampling the blue color channel.
TextureSwizzle swizzle_g = 4
void
set_swizzle_g ( value: TextureSwizzle )- TextureSwizzle get_swizzle_g ( )
The channel to sample when sampling the green color channel.
TextureSwizzle swizzle_r = 3
void
set_swizzle_r ( value: TextureSwizzle )- TextureSwizzle get_swizzle_r ( )
The channel to sample when sampling the red color channel.
本方法通常需要用户覆盖才能生效。
本方法无副作用,不会修改该实例的任何成员变量。
本方法除了能接受在此处描述的参数外,还能够继续接受任意数量的参数。
本方法用于构造某个类型。
调用本方法无需实例,可直接使用类名进行调用。
本方法描述的是使用本类型作为左操作数的有效运算符。
这个值是由下列位标志构成位掩码的整数。
无返回值。