ItemList
继承: Control
< CanvasItem
< Node
< Object
A vertical list of selectable items with one or multiple columns.
描述
This control provides a vertical list of selectable items that may be in a single or in multiple columns, with each item having options for text and an icon. Tooltips are supported and may be different for every item in the list.
Selectable items in the list may be selected or deselected and multiple selection may be enabled. Selection with right mouse button may also be enabled to allow use of popup context menus. Items may also be "activated" by double-clicking them or by pressing Enter
.
Item text only supports single-line strings. Newline characters (e.g. \n
) in the string won't produce a newline. Text wrapping is enabled in ICON_MODE_TOP
mode, but the column's width is adjusted to fully fit its content by default. You need to set fixed_column_width
greater than zero to wrap the text.
All set_*
methods allow negative item indices, i.e. -1
to access the last item, -2
to select the second-to-last item, and so on.
Incremental search: Like PopupMenu
and Tree
, ItemList supports searching within the list while the control is focused. Press a key that matches the first letter of an item's name to select the first item starting with the given letter. After that point, there are two ways to perform incremental search: 1) Press the same key again before the timeout duration to select the next item starting with the same letter. 2) Press letter keys that match the rest of the word before the timeout duration to match to select the item in question directly. Both of these actions will be reset to the beginning of the list if the timeout duration has passed since the last keystroke was registered. You can adjust the timeout duration by changing ProjectSettings.gui/timers/incremental_search_max_interval_msec
.
属性
方法
主题属性
信号
empty_clicked ( at_position: Vector2
, mouse_button_index: int
)
Emitted when any mouse click is issued within the rect of the list but on empty space.
at_position
is the click position in this control's local coordinate system.
item_activated ( index: int
)
Emitted when specified list item is activated via double-clicking or by pressing Enter
.
item_clicked ( index: int
, at_position: Vector2
, mouse_button_index: int
)
Emitted when specified list item has been clicked with any mouse button.
at_position
is the click position in this control's local coordinate system.
item_selected ( index: int
)
Emitted when specified item has been selected. Only applicable in single selection mode.
allow_reselect
must be enabled to reselect an item.
multi_selected ( index: int
, selected: bool
)
Emitted when a multiple selection is altered on a list allowing multiple selection.
枚举
enum IconMode:
IconMode ICON_MODE_TOP = 0
Icon is drawn above the text.
IconMode ICON_MODE_LEFT = 1
Icon is drawn to the left of the text.
enum SelectMode:
SelectMode SELECT_SINGLE = 0
Only allow selecting a single item.
SelectMode SELECT_MULTI = 1
Allows selecting multiple items by holding Ctrl
or Shift
.
属性说明
bool
allow_reselect = false
If true
, the currently selected item can be selected again.
bool
allow_rmb_select = false
If true
, right mouse button click can select items.
bool
allow_search = true
If true
, allows navigating the ItemList with letter keys through incremental search.
bool
auto_height = false
If true
, the control will automatically resize the height to fit its content.
bool
auto_width = false
If true
, the control will automatically resize the width to fit its content.
int
fixed_column_width = 0
The width all columns will be adjusted to.
A value of zero disables the adjustment, each item will have a width equal to the width of its content and the columns will have an uneven width.
Vector2i
fixed_icon_size = Vector2i(0, 0)
The size all icons will be adjusted to.
If either X or Y component is not greater than zero, icon size won't be affected.
IconMode icon_mode = 1
The icon position, whether above or to the left of the text. See the IconMode constants.
float
icon_scale = 1.0
The scale of icon applied after fixed_icon_size
and transposing takes effect.
int
item_count = 0
The number of items currently in the list.
int
max_columns = 1
Maximum columns the list will have.
If greater than zero, the content will be split among the specified columns.
A value of zero means unlimited columns, i.e. all items will be put in the same row.
int
max_text_lines = 1
Maximum lines of text allowed in each item. Space will be reserved even when there is not enough lines of text to display.
Note: This property takes effect only when icon_mode
is ICON_MODE_TOP
. To make the text wrap, fixed_column_width
should be greater than zero.
bool
same_column_width = false
Whether all columns will have the same width.
If true
, the width is equal to the largest column width of all columns.
SelectMode select_mode = 0
void
set_select_mode ( value: SelectMode )- SelectMode get_select_mode ( )
Allows single or multiple item selection. See the SelectMode constants.
OverrunBehavior text_overrun_behavior = 3
void
set_text_overrun_behavior ( value: OverrunBehavior )- OverrunBehavior get_text_overrun_behavior ( )
Sets the clipping behavior when the text exceeds an item's bounding rectangle. See OverrunBehavior for a description of all modes.
方法说明
int
add_icon_item ( icon: Texture2D
, selectable: bool
= true )
Adds an item to the item list with no text, only an icon. Returns the index of an added item.
int
add_item ( text: String
, icon: Texture2D
= null, selectable: bool
= true )
Adds an item to the item list with specified text. Returns the index of an added item.
Specify an icon
, or use null
as the icon
for a list item with no icon.
If selectable is true
, the list item will be selectable.
void
clear ( )
Removes all items from the list.
void
deselect ( idx: int
)
Ensures the item associated with the specified index is not selected.
void
deselect_all ( )
Ensures there are no items selected.
void
ensure_current_is_visible ( )
Ensure current selection is visible, adjusting the scroll position as necessary.
void
force_update_list_size ( )
Forces an update to the list size based on its items. This happens automatically whenever size of the items, or other relevant settings like auto_height
, change. The method can be used to trigger the update ahead of next drawing pass.
int
get_item_at_position ( position: Vector2
, exact: bool
= false ) const1
Returns the item index at the given position
.
When there is no item at that point, -1 will be returned if exact
is true
, and the closest item index will be returned otherwise.
Note: The returned value is unreliable if called right after modifying the ItemList, before it redraws in the next frame.
AutoTranslateMode get_item_auto_translate_mode ( idx: int
) const1
Returns item's auto translate mode.
Color
get_item_custom_bg_color ( idx: int
) const1
Returns the custom background color of the item specified by idx
index.
Color
get_item_custom_fg_color ( idx: int
) const1
Returns the custom foreground color of the item specified by idx
index.
Texture2D
get_item_icon ( idx: int
) const1
Returns the icon associated with the specified index.
Color
get_item_icon_modulate ( idx: int
) const1
Returns a Color
modulating item's icon at the specified index.
Rect2
get_item_icon_region ( idx: int
) const1
Returns the region of item's icon used. The whole icon will be used if the region has no area.
String
get_item_language ( idx: int
) const1
Returns item's text language code.
Variant
get_item_metadata ( idx: int
) const1
Returns the metadata value of the specified index.
Rect2
get_item_rect ( idx: int
, expand: bool
= true ) const1
Returns the position and size of the item with the specified index, in the coordinate system of the ItemList node. If expand
is true
the last column expands to fill the rest of the row.
Note: The returned value is unreliable if called right after modifying the ItemList, before it redraws in the next frame.
String
get_item_text ( idx: int
) const1
Returns the text associated with the specified index.
TextDirection get_item_text_direction ( idx: int
) const1
Returns item's text base writing direction.
String
get_item_tooltip ( idx: int
) const1
Returns the tooltip hint associated with the specified index.
PackedInt32Array
get_selected_items ( )
Returns an array with the indexes of the selected items.
VScrollBar
get_v_scroll_bar ( )
Returns the vertical scrollbar.
Warning: This is a required internal node, removing and freeing it may cause a crash. If you wish to hide it or any of its children, use their CanvasItem.visible
property.
bool
is_anything_selected ( )
Returns true
if one or more items are selected.
bool
is_item_disabled ( idx: int
) const1
Returns true
if the item at the specified index is disabled.
bool
is_item_icon_transposed ( idx: int
) const1
Returns true
if the item icon will be drawn transposed, i.e. the X and Y axes are swapped.
bool
is_item_selectable ( idx: int
) const1
Returns true
if the item at the specified index is selectable.
bool
is_item_tooltip_enabled ( idx: int
) const1
Returns true
if the tooltip is enabled for specified item index.
bool
is_selected ( idx: int
) const1
Returns true
if the item at the specified index is currently selected.
void
move_item ( from_idx: int
, to_idx: int
)
Moves item from index from_idx
to to_idx
.
void
remove_item ( idx: int
)
Removes the item specified by idx
index from the list.
void
select ( idx: int
, single: bool
= true )
Select the item at the specified index.
Note: This method does not trigger the item selection signal.
void
set_item_auto_translate_mode ( idx: int
, mode: AutoTranslateMode )
Sets the auto translate mode of the item associated with the specified index.
Items use Node.AUTO_TRANSLATE_MODE_INHERIT
by default, which uses the same auto translate mode as the ItemList itself.
void
set_item_custom_bg_color ( idx: int
, custom_bg_color: Color
)
Sets the background color of the item specified by idx
index to the specified Color
.
void
set_item_custom_fg_color ( idx: int
, custom_fg_color: Color
)
Sets the foreground color of the item specified by idx
index to the specified Color
.
void
set_item_disabled ( idx: int
, disabled: bool
)
Disables (or enables) the item at the specified index.
Disabled items cannot be selected and do not trigger activation signals (when double-clicking or pressing Enter
).
void
set_item_icon ( idx: int
, icon: Texture2D
)
Sets (or replaces) the icon's Texture2D
associated with the specified index.
void
set_item_icon_modulate ( idx: int
, modulate: Color
)
Sets a modulating Color
of the item associated with the specified index.
void
set_item_icon_region ( idx: int
, rect: Rect2
)
Sets the region of item's icon used. The whole icon will be used if the region has no area.
void
set_item_icon_transposed ( idx: int
, transposed: bool
)
Sets whether the item icon will be drawn transposed.
void
set_item_language ( idx: int
, language: String
)
Sets language code of item's text used for line-breaking and text shaping algorithms, if left empty current locale is used instead.
void
set_item_metadata ( idx: int
, metadata: Variant
)
Sets a value (of any type) to be stored with the item associated with the specified index.
void
set_item_selectable ( idx: int
, selectable: bool
)
Allows or disallows selection of the item associated with the specified index.
void
set_item_text ( idx: int
, text: String
)
Sets text of the item associated with the specified index.
void
set_item_text_direction ( idx: int
, direction: TextDirection )
Sets item's text base writing direction.
void
set_item_tooltip ( idx: int
, tooltip: String
)
Sets the tooltip hint for the item associated with the specified index.
void
set_item_tooltip_enabled ( idx: int
, enable: bool
)
Sets whether the tooltip hint is enabled for specified item index.
void
sort_items_by_text ( )
Sorts items in the list by their text.
主题属性说明
Color
font_color = Color(0.65, 0.65, 0.65, 1)
Default text Color
of the item.
Color
font_hovered_color = Color(0.95, 0.95, 0.95, 1)
Text Color
used when the item is hovered and not selected yet.
Color
font_outline_color = Color(0, 0, 0, 1)
The tint of text outline of the item.
Color
font_selected_color = Color(1, 1, 1, 1)
Text Color
used when the item is selected.
Color
guide_color = Color(0.7, 0.7, 0.7, 0.25)
Color
of the guideline. The guideline is a line drawn between each row of items.
int
h_separation = 4
The horizontal spacing between items.
int
icon_margin = 4
The spacing between item's icon and text.
int
line_separation = 2
The vertical spacing between each line of text.
int
outline_size = 0
The size of the item text outline.
Note: If using a font with FontFile.multichannel_signed_distance_field
enabled, its FontFile.msdf_pixel_range
must be set to at least twice the value of outline_size
for outline rendering to look correct. Otherwise, the outline may appear to be cut off earlier than intended.
int
v_separation = 4
The vertical spacing between items.
Font
font
Font
of the item's text.
int
font_size
Font size of the item's text.
StyleBox
cursor
StyleBox
used for the cursor, when the ItemList is being focused.
StyleBox
cursor_unfocused
StyleBox
used for the cursor, when the ItemList is not being focused.
StyleBox
focus
The focused style for the ItemList, drawn on top of the background, but below everything else.
StyleBox
hovered
StyleBox
for the hovered, but not selected items.
StyleBox
panel
The background style for the ItemList.
StyleBox
selected
StyleBox
for the selected items, used when the ItemList is not being focused.
StyleBox
selected_focus
StyleBox
for the selected items, used when the ItemList is being focused.
本方法通常需要用户覆盖才能生效。
本方法无副作用,不会修改该实例的任何成员变量。
本方法除了能接受在此处描述的参数外,还能够继续接受任意数量的参数。
本方法用于构造某个类型。
调用本方法无需实例,可直接使用类名进行调用。
本方法描述的是使用本类型作为左操作数的有效运算符。
这个值是由下列位标志构成位掩码的整数。
无返回值。