OccluderPolygon2D
继承: Resource
< RefCounted
< Object
Defines a 2D polygon for LightOccluder2D.
描述
Editor facility that helps you draw a 2D polygon used as resource for LightOccluder2D
.
属性
枚举
enum CullMode:
CullMode CULL_DISABLED = 0
Culling is disabled. See cull_mode
.
CullMode CULL_CLOCKWISE = 1
Culling is performed in the clockwise direction. See cull_mode
.
CullMode CULL_COUNTER_CLOCKWISE = 2
Culling is performed in the counterclockwise direction. See cull_mode
.
属性说明
bool
closed = true
If true
, closes the polygon. A closed OccluderPolygon2D occludes the light coming from any direction. An opened OccluderPolygon2D occludes the light only at its outline's direction.
CullMode cull_mode = 0
The culling mode to use.
PackedVector2Array
polygon = PackedVector2Array()
void
set_polygon ( value:PackedVector2Array
)PackedVector2Array
get_polygon ( )
A Vector2
array with the index for polygon's vertices positions.
Note: The returned array is copied and any changes to it will not update the original property value. See PackedVector2Array
for more details.
本方法通常需要用户覆盖才能生效。
本方法无副作用,不会修改该实例的任何成员变量。
本方法除了能接受在此处描述的参数外,还能够继续接受任意数量的参数。
本方法用于构造某个类型。
调用本方法无需实例,可直接使用类名进行调用。
本方法描述的是使用本类型作为左操作数的有效运算符。
这个值是由下列位标志构成位掩码的整数。
无返回值。