OccluderPolygon2D

继承: Resource < RefCounted < Object

Defines a 2D polygon for LightOccluder2D.

描述

Editor facility that helps you draw a 2D polygon used as resource for LightOccluder2D.

属性


枚举

enum CullMode:

CullMode CULL_DISABLED = 0

Culling is disabled. See cull_mode.

CullMode CULL_CLOCKWISE = 1

Culling is performed in the clockwise direction. See cull_mode.

CullMode CULL_COUNTER_CLOCKWISE = 2

Culling is performed in the counterclockwise direction. See cull_mode.


属性说明

bool closed = true

  • void set_closed ( value: bool )
  • bool is_closed ( )

If true, closes the polygon. A closed OccluderPolygon2D occludes the light coming from any direction. An opened OccluderPolygon2D occludes the light only at its outline's direction.


CullMode cull_mode = 0

The culling mode to use.


PackedVector2Array polygon = PackedVector2Array()

A Vector2 array with the index for polygon's vertices positions.

Note: The returned array is copied and any changes to it will not update the original property value. See PackedVector2Array for more details.

1

本方法通常需要用户覆盖才能生效。

2

本方法无副作用,不会修改该实例的任何成员变量。

3

本方法除了能接受在此处描述的参数外,还能够继续接受任意数量的参数。

4

本方法用于构造某个类型。

5

调用本方法无需实例,可直接使用类名进行调用。

6

本方法描述的是使用本类型作为左操作数的有效运算符。

7

这个值是由下列位标志构成位掩码的整数。

8

无返回值。