AudioStreamPolyphonic

继承: AudioStream < Resource < RefCounted < Object

AudioStream that lets the user play custom streams at any time from code, simultaneously using a single player.

描述

AudioStream that lets the user play custom streams at any time from code, simultaneously using a single player.

Playback control is done via the AudioStreamPlaybackPolyphonic instance set inside the player, which can be obtained via AudioStreamPlayer.get_stream_playback, AudioStreamPlayer2D.get_stream_playback or AudioStreamPlayer3D.get_stream_playback methods. Obtaining the playback instance is only valid after the stream property is set as an AudioStreamPolyphonic in those players.

属性


属性说明

int polyphony = 32

  • void set_polyphony ( value: int )
  • int get_polyphony ( )

Maximum amount of simultaneous streams that can be played.

1

本方法通常需要用户覆盖才能生效。

2

本方法无副作用,不会修改该实例的任何成员变量。

3

本方法除了能接受在此处描述的参数外,还能够继续接受任意数量的参数。

4

本方法用于构造某个类型。

5

调用本方法无需实例,可直接使用类名进行调用。

6

本方法描述的是使用本类型作为左操作数的有效运算符。

7

这个值是由下列位标志构成位掩码的整数。

8

无返回值。